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Anuis Drake Scarletarrow
Night Caste
Wilderness Tracker/Ranger
Nature: Survivor
| Attributes |
| Str | 3 | Cha | 3 | Per | 5 |
| Dex | 5 | Man | 2 | Int | 2 |
| Sta | 4 | App | 2 | Wits | 4 |
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| Abilities |
| Dawn | Zenith |
| Archery | 5 | Endurance | 2 |
| Melee | 2 | Survival | 5 |
| Thrown | 2 | |
| Brawl | 1 | |
| Twilight | Night |
| Crafts | 1 | Athletics | 4 |
| Investigation | 2 | Dodge | 4 |
| Medicine | 1 | Stealth | 5 |
| | Awareness | 1 |
| Eclipse | Specialties |
| Socialize | 1 | Camouflage | 3 |
| Ride | 2 | Hiding in Plain Sight | 2 |
 |  | Track | 2 |
 |  | Archery Charms | 3 |
Backgrounds
Artifacts 3/ Familiar 3/ Manse 2
Willpower 7/ Essence 2
| Virtues |
| Compassion | 1 | Temperance | 3 |
| Conviction | 2 | Valor | 3 |
Charms
Graceful Crane Stance
Lightning Speed
Spider Foot style
Wise Arrow
Sight Without Eyes
Easily Overlooked Presence
Friendship With Animals
Hardship Surviving Mendicant Spirit
Trackless Region Navigation
Ten Magistrate Eyes
Ox-Body Tech Level 1
Trance of Unhesitating Speed
*****Night Caste, Exalted and its subsidiaries are trademarks of White Wolf*****
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Tuesday, October 12, 2004
30th Day of Resplendent Wood, Realm Year 771
we have been following a trio of two-legs for 2 days now. along with them is a steel-shod four-leg pulling a rickety, rackety, rickshaw of sorts. i never understood why the two-legs insist on these contrivances, or the fact that they want to bring more than they can carry with their limbs. a peculiarity of the species no doubt.
night has fallen, and i perch, watchful, on a boulder beside my sleeping human. no doubt it plans to wake up by deepest night and rustle the travelers by then. yes, we have hunted a long time, my human and i, though i do not see why it hounds these creatures so. they do not look fit to eat. their skin wraps tight around their bones, their flesh have the pallor of undernourishment, and following from a distance i could see the lice on the rags they use for feathers. field mice are cleaner, and far tastier too.
there is only one reason that my human would follow these so. early, last moonrise, the trio was fiddling around in the back of the cart over forms in sacks that wriggled and moaned. whatever the commotion was, i'm sure it's a bit hard to travel inside a hemp sack. most curious though.
midnight comes. it stirs. it's time to hunt again.
Posted at 07:14 am by bennet
Watch this path...
Thursday, July 22, 2004
24th Day of Resplendent Wood, Realm Year 771
whew... finally. out of that hole. my human seems content with mucking around in that cramped box. well, not me. i need open space to stretch my wings.
we have been ranging about a mile away from the red ruins that we've taken as our second home; the old one burned down to ashes, perhaps by those same humans that hired our services. typical human foibles. anyway, we were ranging, as i said, about a mile away from home, when we heard this odd crunching, cracking, thumping sound in the distance. it was very interesting, and so me and my human, of the same mind, resolved to investigate.
being an owl is not of much use when you're in a dense forest and you're tracking something on the surface, and apparently my human was cognisant of that. it called me down from the bough that i was sitting on. in a typical lack of imagination common among their species it calls me "Byrd." how droll. but he is useful anyway, and since that night when we were being chased through the forest by that half-naked Wyld woman, there has been this bond between us. do not ask me to explain. i cannot yet.
Anuis is not a bad sort. i just wish it'd start calling me by my real name though.
and so i ride on his shoulder, which is not really bad since i could hang on and sleep while he jumps through the trees.
Posted at 02:59 am by bennet
Watch this path...
Friday, July 16, 2004
the road less travelled...
the weeks passed quickly, and i spent that time in contemplation of what destiny lay in store for me. on occassion, i'd go out to hunt for food, but i never went very far. nightfall always found me back at the ruins. i could not help feeling that there out to be something more than this sissyphusean frame of existence, but what that something is won't make itself known. the voice that had spoken to me that fateful night is now not to be heard. everything around me is dead silent, and i could not help but feel alone and abandoned. even Byrd seems to have drawn away from me. she stays at her perch in one corner observing me with an intelligent look in her eyes, a partner in silent contemplation.
common knowledge holds that the Anathema are conduits of evil energy, manifestations of evil and corruption. somehow i do not think that this is right. blurred scraps of memory sometimes flood my mind and they inevitably come with a vague feeling that we stood for something far nobler. memories of travels all across Creation, rooting out and eliminating those who would disrupt the balance. this thinking hurts my head, so i stop before really arriving at any conclusion. one thing is certain though, i cannot make it through this alone.
i let two months pass, and set out once more for Maiden's Crossing, Byrd riding on my shoulder. along the way i saw the charred remains of my lakeside cottage, but i spared it no more than a glance. it was expected. i went directly to the Guild Hall, to see if the Guildmaster or anyone there could help me. Thresholders do not care much for the Realmsman's view of Anathema, yet i caught a few startled looks before their owners could mask them. the Guildmaster regretted that he could not help me out more, but instead offered to hire me as a caravan guard, saying that since Guild caravans travel a lot, i am sure to find something of use to myself.
there was a spate of attacks on Guild caravans that time. nobody was sure from what or whom, though most say that this is the work of the eastern Wyld barbarians. in the old days nobody would have thought of attacking a Guild caravan, but apparently times have changed, and some say, that the spirits have become restless enough to actually send the barbarian tribes out on these waylaying expeditions. the Guild thought better to invest in security for their caravans than for the goods to spoil unsold. i started on one of these caravans the next day, headed for Larjyn.
the journey was mostly uneventful. we stopped at various settlements along the way, setting up shop nearby, and camping out in between long intervals. there was a watering hole a few miles south of the walled city and this is where we made our second to the last camp stop. it was then that the attack came.
i was a ways off from the camp, filling my waterskin from the lake, when i heard muffled shouts behind me. i told Byrd to take a look and slunk off into the trees. i find trouble explaining it but after my change, i found that i could share Byrd's senses as if i were in her place. it was with her eyes that i saw pandemonium. rugged, filthy-looking bandits crawled all over the place, looting and ransacking. in the middle of it all i saw one bandit raising a wickedly curved blade over the haed of the caravan master. i was still far but i did have a small line of sight, so i drew, filled the arrow with essence, and let loose. Byrd with a loud Hoot and flap of wings overflew the area just as my arrow pierced the bandit's head. the others stopped in their tracks, but my arrows felled them all before they could do more than glance around.
when i entered the clearing, the master was on his knees, begging me to spare him and his family. i scratched my head, and said, 'i darn't know aboot ye mate, but last time ay'rd checked i wos on yer side.' i turned around and left him then, not able to bear the strange look i knew he cast on the glowing circle on my forehead. i moved around, collecting the arrows from the bodies, breaking the arrowheads off the shafts. one Guildsman made bold to ask for one unbroken arrow. i gave it to him, puzzled as to what he would make of that spoiled arrow.
i served as caravan guard for the better part of the year, protecting the trains from attack, sometimes setting myself on the trail of a waylaid caravan and recovering the loot, silently penetrating barbarian camps under cover of darkness. sometimes, i also went on bounty hunts, following the trails of fellows who achieved a bit of notoriety. little did i know that at the time, a reputation was building around me. they called me Scarletarrow, and who better to propagate this than the Guildsman i gave my arrow to. he went back to his settlement, evidently deciding a life of adventure wasn't for him, and set up an inn named Scarlet Arrow's Rest.
except for Old Man Remus, a hermit living on the outskirts of Maiden's Crossing, i found no one else who could at least drop a good hint about my purpose. and Remus doesn't say much for one. i stayed away from the big cities, but the self-styled savants of the settlements that i've visited can only mutter incoherencies and twisted versions of local myth. and they, more often than not, contradict themselves. thinking i could make up better fantasies than these poor fools, i retreated back to my forest, back to the life of a simple trapper.
Posted at 11:18 am by bennet
Watch this path...
Wednesday, July 14, 2004
i don't remember much of my past. it's never a good thing to dwell on it when you live out in the woods. otherwise the jungle would swallow you whole. that is one of the things my father taught me, and he taught me a lot. i would often accompany him on various expeditions deep in the wet forests of the southeast. he taught me how to hunt with a bow, how to recognize a trail that has been cold for days, how to imitate the sights, sounds and smells of my surroundings so as to disappear into the background. he would leave the house for weeks on end, when i was older, to work as a guide for one of the numerous caravans of the Guild traveling through the Scavenger lands. he would leave a minimal supply of food, but since i was already proficient in the ways of the wilderness, i fended for myself. one day, he never came back. nobody in the nearby settlements could point out his way. even members of Guild seemed a little closemouthed, if not altogether ignorant of his whereabouts. eventually, the trail grew too cold for me to follow.
i led a strictly hand to mouth existence, hunting and trapping in the forests far west of Larjyn. our house was at the southwest edge of the lake across the river from that city, and ofttimes i'd row out to the middle of the lake and try my hand at fishing. i was never really good at it though. one day, as i went deeper into the forest than usual, i stumbled upon a fresh trail coming out of a bush, made by a reptilian appendage. i would never had taken special note of it had it not ran straight to a tree, and disappeared. there were no claw marks on the tree trunk, so it has not climbed it. i walked around the area and found the tracks continuing on the other side of the trunk. i found this rather odd, so i went to investigate.
i have been following the trail for quite a few hours when i heard a scratching in the bush before me. silently, i clambered up the nearest tree to get a better view of what lay ahead. i crept stealthily among the branches until i was almost over the spot were the bushes were moving. what i saw was rather unsettling. a great lizard, twice the size of a monitor, but with a hide of large scales, and vicious looking claws. when it trashed the bushes seemed to move around and avoid it entirely. i did not know then that what i was looking at was a Niljake, a Wyld creature abhorred by all nature. as it was, i rubbed my eyes and looked again, bushes warping around it as before. i nocked an arrow on my bow, drew string, aimed for its eye, and fired. the creature let out a high-pitched wail, trashed around more, and soon i put another arrow into its other eye. that last shot must have went through its brain for it twitched once, and died. i dragged it to my house.
sunset...
i skinned it, cut off its claws and teeth, which to me seemed very sharp, and ate of it a little. i heard it from my father long ago that you could trade unusual things for a good price in a town, so i made ready, and set off the next day for Maiden's Crossing, a fairly large river settlement by the edge of the forest.
i sold the skin to a tanner, for a new pair of boots, while the claws and teeth i traded to the fletcher for a few new arrowheads, and a new knife blade. both were curious, as they handed me few silver pieces to complete the trade, and as i went out of the fletcher's shop, was soon surrounded by Guildmembers who asked me questions about the skin and claws. i told them what i knew, and from them i learned the stories of the Niljake. They asked to be my agents in my little enterprise, and i agreed. i didn't hunt the lizards actively, just followed whenever i crossed a trail, and it was to the Guild that i brought the takings. i sometimes went on caravan-duty for them as well.
i came upon a few ruins in my travels of the deeper forests, and even began to lead eager explorers seeking artifacts of the First Age into them. it was during these times that i met my pet owl, which i named Byrd. it was also during one of these expeditions that my life enderwent a startling change.
nightfall...
a group of five taciturn men knocked on my cabin door one afternoon, and asked that i accompany them to the ruins of Rathess, very deep in the forest. i refused at first, for the place they sought carried a reputation, but after shoving a bag of gold almost into my face and three of them revealing the wicked daggers they carried underneath their cloaks, i assented. i readied my gear and i noticed four other men in the back carrying a long box between them. i said nothing, and set out. they all followed silently, and i kept to the ground for there was no danger of a Niljake attacking a large party. we trudged on, and it was not until night fell on the seventh day, that we were able to set up camp on what was once the outskirts of Rathess. i ate a cold meal and slept early, for i drew Third Watch.
i was awakened by a half-raised voice. i sat up and Byrd glided from her perch to my shoulders. there were low murmurs coming from the edges of the forest so i crept out of my roll to investigate. the fire had gone to embers, but i could still see the sleeping forms of the box-bearers on the damp ground. the box though was nowhere to be seen. i crept stealthily to the forest edge, and saw the three who had opened their cloaks at me, talking with a woman whom i had never seen before, over a dark heap which seemed to be a human body. the wooden box was to their side. the woman figure raised her arms and muttered a few words, after which the heap by their feet moved and arose. Byrd fluttered his wings and i raised my hands to stop her. in the process i grazed a few bushes and they rustled. one of the three asked, 'what was that?' but the woman was already looking at me and pointing, her eyes glowing a fiery red.
exaltation...
i ran, on and on i ran. my pursuers were steadily falling behind, for i was a creature of the woods, and by instinct i avoid tripping over raised roots and slipped between the trees without any loss of speed. suddenly though, i felt a tingling behind me, and i could feel Byrd's talons digging deeper into my shoulder. i looked back and saw the woman gliding through the forest, trees bending to avoid her even as she approached them. i feared for my life. all the years i have been the hunter, and now, i was hunted. ahead of me i could see the trees twisting in the moonlight. they were warping and started to weave across my path. behind me was the devil woman. my weapons i left behind at the camp. i could not escape.
just as the barrier before me was starting to close in , i felt a wracking pain in my head and the forest started to glow with a diffuse light. a voice spoke to me. Do not be afraid, for you are within my protection now. I will save you, and you will walk in for me in my abscence.
When the voice stopped i felt a lightness in my body, i was still running but it seemed that the forest became a blur. i executed a leap that allowed me to clear the barrier of twisted braches and treelimbs. Byrd let go of my shoulder, and flew far ahead. i ran for what seemed like hours and i eventually left the devil woman far behind. turning to look back, i suddenly tripped on a fallen rock and stumbled. i rolled and my momentum carried me for about 10 meters, before i smashed against a rock wall. i looked up, and saw Byrd perched on top of the wall with a nonplussed expression on her face. i never knew owls could do that. she flew over to a depression in the wall and raised one wing as if to beckon me close. she disappeared into it.
we had apparently stumbled across another ruin. i brushed the thickening moss away from the wall and saw that the it was once made of red stone. i went to where Byrd landed and followed in. the place was enclosed and i thought that it should be pitch black but a diffuse glow covered my surroundings. i looked around to find the source of light but could not see anything to account for it. the corridors branched left and right but somehow i was able to find my way. to what, i do not know yet.
at the end of a long corridor was a large chamber. there was a dais in the middle of it and i saw Byrd preening his feathers atop a blood-red shrine up on the dais. i immediately felt great power wash over me. i moved to where Byrd was and saw before the shrine, a short bow the likes of which i've never seen before, and an amulet which held a salt-white gem in it. it was on top of what seemed like a bier, and when my hands closed around the bowshaft i heard a crumbling sound below where it once lay. i hastened out of the chamber, grabbing a quiver of red arrows i saw lying beside the bier. i didn't want to be trapped inside while the devil woman was still roaming out.
i rushed outside the main door of the structure and i felt rather than saw the woman to my left. there were low growls and i saw the forms of two Niljakes beside her. i let one arrow loose without thinking and was already leaping from crumbling wall to crumbling wall as i saw it strike one of the lizards in the eye, dead. i ran up one high wall without knowing how i did it, releasing another arrow which seemed to glow diffusely before striking the other lizard straight through the head. the woman howled in frustration and began throwing bolts of light at me, but i was faster. i was moving around her leaping from wall to wall releasing a volley of arrows as i did so. when i reached back for what seemed like the hundredth time, i was already out of arrows. i looked back to where the woman was. she was out of life. the body seemed to shimmer, and finally disappeared.
eventually i found myself back in the chamber, sitting in front of the shrine. i know now where the light came from. the polished surface of the shrine reflected my image, my glowing image, with a circle of light upon my forehead. i knew now what i had become, at least in name, if not in essence. i was now Anathema. why? i do not know. for what purpose? neither do i have the answer.
Posted at 08:55 am by bennet
Watch this path...
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